If you go fascist, you will need at least 24 divisions (18 infantry and 6 motorised) to get a respectable war score in France. Air Doctrine Flowchart : r/hoi4 - Reddit It emphasizes heavy use of artillery and infantry, which are the most common battalions in the game. You sit on the line and see enemies trip into your trench and fall into the core of the earth. So from this my doctrines are Superior Firepower/Dispersed Support/,Battle Feild Support and Fleet in Being. Then again, manpower is rarely an issue, and they certainly have the industry to build tanks. If you are in multiplayer, you might consider keeping it, especially if you expect to be overrun. Actually, no. personally i believe the best land doctrine is based on how you wage war. In the case of this doctrine, the majority of works focus on increasing the effectiveness of planning wartime actions. MOBILE WARFARE Main users: Germany. HOI4: The Netherlands Guide To ensure your survival you should side with Germany and focus on building your army up. Also, lower consumption of supplies should be noted here, regardless of whether you are the attacker or the defender - you always come prepared. This item will only be visible to you, admins, and anyone marked as a creator. In almost all cases, I encourage you to use try Carrier variant airframes. Therefore this is the best choice for winning land battles. Best land doctrine for Austria-Hungary - Paradox Interactive Forums Good for both offense and defense. I think land doctrines needs a serious revamp, superior firepower is the way to go for like 95% of the countries in the game 1.8K DuckSwagington 3 yr. ago Superior Firepower is getting nerfed next patch. This doctrine affects artillery actions. This one is an universal model of actions, especially useful are reductions of shortage of supplies, which considerably limit demand. Its Superior Firepower. The attacker has chosen Unexpected Thrust, the defender Elastic Defense. How you Gary sits at the keys and manages the game. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Strayed Lights Review: Fight for the Light (PS5), How to Mod Stardew Valley on Steam: Two Easy Methods. My guide for By Beer Alone : r/hoi4 - Reddit The Netherlands was one of the nations to receive a revamped focus tree as part of the latest Man the Guns expansion. It is the most versatile unit on the battlefield. Hearts of Iron IV: The Netherlands Guide - KeenGamer Minor nations - This is obviously a large category, and this will depend a lot on your playstyle. Move your twelve fighters to Holland (they are in the colonial territory by the Dutch East Indies) and produce fighters to have air superiority in your mainland. This template has a combat width of 20 (which is ideal for European conflict), high organisation and soft attack and is great with any land doctrine. The resource guide provided by the Tribal Relations Office contains resources for American Indians and Alaska Natives in the custody of the Washington State Department of Corrections (DOC) to improve the chances of success and reduce recidivism among the population. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Its bonuses primarily apply to planning, although it has some minor boosts for infantry. But I do see the benefits of Superior Firepower and Mobile Warfare (I can't remember what Mass Assault consists of), Mass assa is winning by having more manpower. Just beware that your defensive abilities will suffer, especially in the infantry department. This item has been removed from the community because it violates Steam Community & Content Guidelines. Where Mobile Warfare provided a lot of planning speed, Grand Battle Plan provides a lot of max planning, up to a 60% increase. The below chapter should make it easier to pick the doctrine that will harmonize with your playing style. Great guide by the way.Even though i have just over 300hours on the game I never really paid attaention to the navy stuff,so I was always confused for the doctrines,but thanks to this I am not anymoe.Brabo,mate! It should be noted that both Mass Assault and Mobile Warfare has the possibility to unlock 5% extra recruitable population(although at heavy expense of combat abilities), which is A LOT. Valve Corporation. Your generals meanwhile plan 4 parallel universes ahead of the enemy and obliterate the front with big brain power the moment you order an assault. Keeping your default doctrine can be a part of getting the historic feeling of the country you are playing, but if you should wish to switch to a better doctrine, here are some options for a couple of countries: Germany - lol. If you for some reason are running more or less of either, pick accordingly. Requires a very large industrial base for production of expensive mobile divisions, Focuses on an Infantry/Artillery heavy unit composition, Balanced between offense and defense, with a slight preference for defense, Requires a large industrial base for production of costly infantry divisions, Great at stale fronts, utilizing it's high entrenchment and planning bonuses, Balanced between offensive and defensive abilities, Emphasis on Inf, Mot and Mec - provides the most powerful offensive Infantry bonuses. Archived post. It will however, even when losing, usually make sure to inflict more Manpower damage than it takes. talking about land doctrine, how come the last one on the right (sorry, cant remember the name right now) has 2 less options than all the others? 153. r/hoi4. A single Naval Yard outputs 2.5 production per day. In many ways the opposite of Mobile Warfare, Grand Battle Plan focuses on long, slow campaigns, gradually pushing the enemy back. Steam Community :: Guide :: Doctrines Explanation Contents 1 Tactics 2 Combat width 3 Reserves 4 Attacks 5 Defenses 6 Damage dealing 6.1 Targeting[1] 6.2 Collateral damage 7 Combat factors 8 Equipment damage 9 Equipment capture 10 Equipment recovery Tactics [ edit | ] Baldurs Gate 3 Real Time Combat Will Never Happen! German Reich should pick this doctrine and spam submarines to make an impact on the seas. You are using an out of date browser. Best Doctrines in HOI4 - Land, Air, and Naval Doctrines Tier List Their doctrine was superior firepower with 3 line artillery and 1 support artillery per battallion. Moreover, if you go democratic, non-aligned or communist you will need a strong army to defend against Germany you should focus on infantry, forts and naval production as it will be easier to compete with the Germans over Britains immense navy. i was wondering how to play that damn country, now i love playing it, Your email address will not be published. superior firepower is great at causing more damage to the enemy with all their bonuses they get. The immersion reason is that manual controls would be overriding the "plan. Visit our. Hearts Of Iron IV: By Blood Alone Review: Planes and More! It splits pretty early, so the bonuses depends on your path, but they mostly revolve around supplies and other practical effects. If you like tanks and mot/mec, Mobile warfare is a good choice. I cannot get past the French army, I have tons of divisions and every time I make an attack my 24 division command cant beat 3 divisions of French soldiers and absolutely zero progress is made, its been a stalemate for months now. Along with those it benefits all support companies, making it compatible with virtually every division you have. Mobile warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. To be specific: air, land, and naval doctrines can be unlocked by using the warfare experiences. Our detailed guides will help you enhance your gaming experience, improve your gameplay, and help you gain efficiency! Dispersed support is good if you have divisions with lots of line artillery. The national focuses for facsism in minors are ridiculously op m9, Using AI division and research tweak mod and playing as japan i saw several american divisions in france holding the german army and inflicting more than 1 million casualities. Land Doctrine Guide 2022 - NO STEP BACK HEARTS OF IRON 4 3,165 views May 11, 2022 151 Dislike Share Konrad von Scharnhorst 4.01K subscribers The Long awaited guide for all land doctrines.. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. A wrong doctrine will provide you with minimal bonuses and you will be at a disadvantage against your enemies. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. Also, this is good solution for all those who prefer to lay fire on the enemy in the first place, using cannons and air-raids, to enter with infantry later on to finish out remnants. Please don't play Germany with Mass Assault. Support Artillery will get +12.5 Soft Attack (assuming they use Artillery I equipment which has base of 25 Soft Attack) from Integrated Support, not +7.5. Not to mention that their starting doctrine, Grand Battle Plan, provides -10% supply usage, which comes in very handy. It is a good choice for those of the nations that have high manpower, because this doctrine excludes mass use of infantry divisions and focuses on gradual clearing of the territory that can be later seized by infantry. Grand Battleplan This doctrine offers a more well rounded collection of buffs and improvements. You should first choose obtain foreign colonial investment in the focus tree. A battle screen showing the selected tactics next to the commanding generals, separated by a chess piece icon (which when clicked shows all tactics). Discord Link. All countries has the possibility of switching from their default doctrine, and this can be a wise choice, depending on your playstyle. Hearts of Iron IV: France Guide - KeenGamer This website uses cookies. Dont @ me. When the enemy is bereft of organization, he will be destroyed in short order. Also, the doctrine includes increasing the effectiveness of planning and organization of action, but also reinforces reconnaissance and actions of mechanized units. managed to stop their advance but unsure for how long. However, only choose this if you have a small industry. Land Doctrine (mobile warfare - blitzkrieg side) Naval Doctrine (trade interdiction) Air Doctrine (battlefield support as it improves abilities of fighters and CAS) Tanks (medium tanks as soon as possible, bonuses come from research treaty with the Soviet Union) Have fun using it on our WWW pages. Hearts of Iron IV Game Guide by gamepressure.com. In most situations you will want to choose Superior Firepower or Mobile Warfare, but Mass Assault and Grand Battleplan have their uses. HOI4: Netherlands Guide - The Liberation of Eindhoven in 1944 Table of Contents 1) Introduction 2) General Advice 3) National Focus and Political Power 4) Research in Brief 5) Division Templates 6) Final Tips Introduction The Netherlands was one of the nations to receive a revamped focus tree as part of the latest Man the Guns expansion. Insubordination and lack of organization and are out of question here.